Young Makers with Peggy Healy Stearns [In This Episode][Guest Bio][Additional Notes][Text Transcript] In This Episode Can you learn to write software without programming experience? How is educational software unique? How important is technical confidence for young learners? Join us for …
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Googling with Eric Hennigan [In This Episode][Guest Bio][Additional Notes][Text Transcript] In This Episode Have you ever wanted to work at Google? Does Google really have a climbing wall at the office? How important is practical programming experience if you want …
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How does one start as a computer programmer and end up as a lawyer? How is a deeper perspective on history related to Maker Education? What is the difference between seeing the Mona Lisa on a website and seeing it in the Louvre? Our guest this week, Geoff Wiggs, has a few things to say about that. I also have a little bit of a “Don’t try this at home” story in the Great Inventor’s Secrets section. This is an official listener advisory message: Today’s podcast is not for the faint of heart. The material is top-notch, but prepare your sensibilities.
Dr. Thornburg has worked in the field of educational technology since the early 1980’s. His focus is on STEM education, and he is a strong proponent of tinkering as a pathway to helping children learn about engineering. He is the co-author of the book “The Invent to Learn Guide to 3D Printing in the Classroom” which is aligned to both the Next Generation Science Standards and the Common Core Math standards. Listen in as Steve and David talk the advantages of inquiry-driven, project based learning and what education means in a modern world.
What is digital ethnography? How difficult is it to learn to use a 3D game creation engine? How would Maker Schools change how we do education? Why are initiation rituals a critical right of passage into a society? Speaking of rituals, today’s guest Michael Wesch advocates the adoption of some curious rituals. Keep your headphones in or your bluetooth synced up, because today’s podcast has enough quotable ideas to really stir your noodles. I won’t give any spoilers, so let’s listen in to the conversation Michael and I had recently at the Bakersfield College Learning Technologies Conference.
Tagged with: anthropology
, attention economy
, Digital Ethnography
, game engine
, independent learning
, Maker Education
, maker school